Showing 1 - 7 of 7 results for Type - white paper Software Product Lines
This document describes the activities and practices in which an organization must be competent before it can benefit from fielding a product line of software systems.
Some basics of software product line practice, the challenges that make product line acquisition unique, and three basic acquisition strategies are all part of this white paper.
This bibliography lists SEI and non-SEI resources that have informed the SEI Product Lines efforts. Examples cover diverse domains and show the kind of improvements you can achieve using a product line approach.
The Arcade Game Maker product line is an example product line created to support learning about and experimenting with software product lines in the classroom.
This paper presents experience with explicitly managing variability within a software architecture.
This paper discusses the understanding of quality attributes and their application to the design of a software architecture.
An acquisition strategy is of great importance to those organizations that primarily acquire rather than develop.