Software Engineering Institute | Carnegie Mellon University
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Technical Report

GHOSTS in the Machine: A Framework for Cyber-Warfare Exercise NPC Simulation

  • Abstract

    This report introduces the GHOSTS ((G)eneral HOSTS) framework, the purpose of which is to create a high level of realism in cyber-warfare exercises by establishing and building behaviorally accurate, autonomous non-player characters (NPCs). The report outlines how the GHOSTS framework accomplishes the creation of simulations in which NPCs realistically represent a vast array of possible encounters and outcomes. The report concludes with a discussion of a case study in which the GHOSTS framework was used. Participants in the exercise reported high levels of realism, which in turn correlated with higher ratings for training value. These results indicate that the GHOSTS framework can be used to create training of the highest quality, effectively preparing cyber-warfare teams for success in real-world situations.
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Cite This Report

SEI

Updyke, Dustin; Dobson, Geoffrey; Podnar, Thomas; Osterritter, Luke; Earl, Benjamin; & Cerini, Adam. GHOSTS in the Machine: A Framework for Cyber-Warfare Exercise NPC Simulation. CMU/SEI-2018-TR-005. Software Engineering Institute, Carnegie Mellon University. 2018. http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=534316

IEEE

Updyke. Dustin, Dobson. Geoffrey, Podnar. Thomas, Osterritter. Luke, Earl. Benjamin, and Cerini. Adam, "GHOSTS in the Machine: A Framework for Cyber-Warfare Exercise NPC Simulation," Software Engineering Institute, Carnegie Mellon University, Pittsburgh, Pennsylvania, Technical Report CMU/SEI-2018-TR-005, 2018. http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=534316

APA

Updyke, Dustin., Dobson, Geoffrey., Podnar, Thomas., Osterritter, Luke., Earl, Benjamin., & Cerini, Adam. (2018). GHOSTS in the Machine: A Framework for Cyber-Warfare Exercise NPC Simulation (CMU/SEI-2018-TR-005). Retrieved December 18, 2018, from the Software Engineering Institute, Carnegie Mellon University website: http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=534316

CHI

Dustin Updyke, Geoffrey Dobson, Thomas Podnar, Luke Osterritter, Benjamin Earl, & Adam Cerini. GHOSTS in the Machine: A Framework for Cyber-Warfare Exercise NPC Simulation (CMU/SEI-2018-TR-005). Pittsburgh, PA: Software Engineering Institute, Carnegie Mellon University, 2018. http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=534316

MLA

Updyke, Dustin., Dobson, Geoffrey., Podnar, Thomas., Osterritter, Luke., Earl, Benjamin., & Cerini, Adam. 2018. GHOSTS in the Machine: A Framework for Cyber-Warfare Exercise NPC Simulation (Technical Report CMU/SEI-2018-TR-005). Pittsburgh: Software Engineering Institute, Carnegie Mellon University. http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=534316

BibTex

@techreport{UpdykeGHOSTSin2018,
title={GHOSTS in the Machine: A Framework for Cyber-Warfare Exercise NPC Simulation},
author={Dustin Updyke and Geoffrey Dobson and Thomas Podnar and Luke Osterritter and Benjamin Earl and Adam Cerini},
year={2018},
number={CMU/SEI-2018-TR-005},
institution={Software Engineering Institute, Carnegie Mellon University},
address={Pittsburgh, PA},
url={http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=534316} }