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Technical Note

Using the Architecture Tradeoff Analysis Method to Evaluate a Wargame Simulation System: A Case Study

  • December 2001
  • By Lawrence G. Jones, Anthony J. Lattanze
  • This report describes the application of the ATAM (Architecture Tradeoff Analysis Method) to a major wargaming simulation system.
  • Software Architecture
  • Publisher: Software Engineering Institute
    CMU/SEI Report Number: CMU/SEI-2001-TN-022
  • Abstract

    The software architecture of a software-intensive system greatly determines system quality. When used appropriately, software architecture evaluations can have a favorable effect on a delivered or modified government system. This technical note describes the application of the Architecture Tradeoff Analysis Method (ATAM) to a major wargaming simulation system. A government-contractor team is developing the Wargame 2000 system at the Joint National Integration Center (formerly known as the Joint National Test Facility [JNTF]), Colorado. In this technical note, we present the contextual background about the software architecture, the organization, and the system being evaluated. Next, we present a general overview of the ATAM process. Finally, we describe the application of the ATAM to the Wargame 2000 system and present important results and benefits. While architecture evaluation is valuable early in the development life cycle, this case study illustrates that such evaluations are also useful when a system is well into development.

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Cite This Report

SEI

Jones, Lawrence; & Lattanze, Anthony. Using the Architecture Tradeoff Analysis Method to Evaluate a Wargame Simulation System: A Case Study. CMU/SEI-2001-TN-022. Software Engineering Institute, Carnegie Mellon University. 2001. http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=5535

IEEE

Jones. Lawrence, and Lattanze. Anthony, "Using the Architecture Tradeoff Analysis Method to Evaluate a Wargame Simulation System: A Case Study," Software Engineering Institute, Carnegie Mellon University, Pittsburgh, Pennsylvania, Technical Note CMU/SEI-2001-TN-022, 2001. http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=5535

APA

Jones, Lawrence., & Lattanze, Anthony. (2001). Using the Architecture Tradeoff Analysis Method to Evaluate a Wargame Simulation System: A Case Study (CMU/SEI-2001-TN-022). Retrieved December 11, 2016, from the Software Engineering Institute, Carnegie Mellon University website: http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=5535

CHI

Lawrence Jones, & Anthony Lattanze. Using the Architecture Tradeoff Analysis Method to Evaluate a Wargame Simulation System: A Case Study (CMU/SEI-2001-TN-022). Pittsburgh, PA: Software Engineering Institute, Carnegie Mellon University, 2001. http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=5535

MLA

Jones, Lawrence., & Lattanze, Anthony. 2001. Using the Architecture Tradeoff Analysis Method to Evaluate a Wargame Simulation System: A Case Study (Technical Report CMU/SEI-2001-TN-022). Pittsburgh: Software Engineering Institute, Carnegie Mellon University. http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=5535

BibTex

@techreport{JonesUsingthe2001,
title={Using the Architecture Tradeoff Analysis Method to Evaluate a Wargame Simulation System: A Case Study},
author={Lawrence Jones and Anthony Lattanze},
year={2001},
number={CMU/SEI-2001-TN-022},
institution={Software Engineering Institute, Carnegie Mellon University},
address={Pittsburgh, PA},
url={http://resources.sei.cmu.edu/library/asset-view.cfm?AssetID=5535} }